DON’T FEED THE TROLL: TALK TO HIM ABOUT LOVE


Jeu réalisé pour l’Adventuron CaveJam (septembre 2019) avec le logiciel Adventuron de Chris Ainsley: https://adventuron.itch.io/
Les graphismes, de 128 x 40 pixels avec une palette de 32 couleurs (Grafxkid), ont été réalisés avec le logiciel GIMP.


This game was made for the Adventuron CaveJam (September 2019) with Chris Ainsley's Adventuron software: https://adventuron.itch.io/

This text adventure game uses a simple verb-noun parser limited to either one- or two-word commands.
You can use the [Tab] key for autocompletion.

Verbs to complete the game:

LOOK (L), INVENTORY (I), SCORE
NORTH, SOUTH, EAST, WEST, UP, DOWN (N, S, E, W, U, D)
EAT,
EXAMINE (X), READ, SEARCH
FILL, EMPTY
GET, INSERT, DROP, WEAR
GO, ENTER, CLIMB, FOLLOW, SIT
OPEN, UNLOCK
PULL, BLOW, DIG, ROLL, SPANK
SAY
THINK
WAIT


DEVLOG

Version 1.x (September 2019), Adventuron CaveJam.
Some additional graphical, and spelling corrections (thanks for the help).
Version 2.2.1 Upgrade to Adventuron 1.0.0 Beta 48b, with Bamburgh Font .


SOLUTION
https://micro-ifictions.com/site/soluce_tthalove.html

Updated 7 days ago
StatusReleased
PlatformsHTML5
Rating
(1)
Authorauraes
GenreInteractive Fiction
Tagsadventuron, text-adventure

Comments

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One item of feedback. The cloud is very significant at the top of the tower, but it is not mentioned in the text. It's generally good practise to make sure that games are playable without graphics (GRAPHICS OFF), so writing something about the cloud would (1) be a clue for the player, and (2) be more accessible for players that play without graphics, or via the screenreading mode.

I had put a hint "Kids, beware of the wind of the storm that takes children away", but it's not clear, and a reference to the cloud is indeed missing in the text.

I've added clues for both clouds.

I got stuck. I thought I had to sit on the throne and "say caw", but it doesn't work.

It says:

"There is no reply."

First, you have to say "say caw" to the raven at the top of the tower.

Now you can type "say caw" without seeing the raven at the top of the tower.

I like this) I've won without using any encoded hints, but got only 5 points xD

This game doesn't have the technical finishes and subtleties of yours. Don't spend too much time on it. It will certainly be better for version 3 (but I doubt that by then my English and technical skills will have improved!)
Have you descended into the depths of the tower (lower levels 1-1001)?

You are underestimating your game. I like it in the current form. But depths - I've realised that there is no 13 level, tried to return, then I was sent up and then no way to try again.

Blow on the cloud, where the raven is... you will reach the lower missing level 13.

Hi, I just learned you updated the game. I'm writing to ask that maybe you can make some hints for the game and base64 encode the answers. See the clues on this page as a baseline. I'm stuck very early on actually, after arriving on the beach a second time (after escaping the lake). I'd love to progress further.

Also, if you ever do publish the source code, I'd be happy to announce it on the Adventuron twitter page, just let me know if you do it.

(1 edit)

The source code is on my GitLab repository (fr) , but it's not exemplary: it's GamJam code and it was my first use of Adventuron.

I'll put hints as you suggest.
Did you get stuck after going into the tower or before?

before. I noticed something was stuck in the letter box too but didn't know how to look at it.

You don't need what's stuck right away, but the memo note might help you.

Amazing little story.  Well done! You also have some talent with the pixel graphics.

Thank you. But this is the game jam version; I'm working on version 2 which should be a little better (coming next week).

Are you expanding or just polishing?

I added a clearing and changed some of the game mechanics. I'm going to put the version 2 code displayed on GitLab, so I'm cleaning up a bit!

Cool, always happy to have a look at the source code for learning. That is the way i started with making text games in my younger years.

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I'm stuck in the tower. found the mecanism, can't find how to pass through the throne. Don't know what to do with the crow.

Ok, found what to do with the crow. Used the torch, i'm stuck out now, with the troll, the fish and the butterfly.

now i'm back on the beach with the shovel, and I don't know what/where to dig.  This story is wierd.

(2 edits)

I'm sorry, but I realize I haven't helped you. I left you with an outdated and developing version.